infinity blade story
The primary game mechanic is one-on-one combat (known as the Aegis forms) with enemies encountered throughout the castle. But when a mysterious warrior by the title of Iron Hunter appears in their town, two teenagers, Janus and Gene find themselves deep within a world of myths and magic. Several days later, Isa woke from her death. Infinity Blade was intended to demonstrate the new iOS version of the Unreal Engine, and to combine the swordplay of Karateka and Prince of Persia with the loneliness of Shadow of the Colossus. Siris proceeded to Saranthia, where the Vault of Tears was hidden. Siris then went to the Tower three more times, unlocking the three more seals (each guarded by a Blood Sentinel) and dying three more times. It added the player vs. player "Arena Mode", a tiered combat game progression where one player fights as the hero and the other as an enemy from the game. In order to unlock the vault, he had to thrust his arm into the four seals throughout the tower. After killing dozens of Titans, Siris reached the Worker’s throne room. When in Isa and Siris returned to the hideout, they plotted their assault on the Ark. When they battled, Isa was quickly overpowered. The story gives the protagonist of the first game a name, Siris, introduces the idea that the God King was one of multiple Deathless in the world, as is Siris, and has Siris and the assassin Isa journey to find the Worker of Secrets in order to kill the resurrected God King and the other Deathless. Ausar the Vile concocted a plan to steal the Infinity Blade from The Worker and trap him in the Vault of Tears, a prison that binds the soul of a Deathless into it for all of time. Within this dungeon, Siris discovered seven, cloned, inanimate versions of the God King inside of liquid green cylinders. Finally, a man by the name of Siris defeated the God King, using the Infinity Blade to kill its owner. Infinity Blade is a popular medieval game for iOS. Raidriar’s last words were “They'll be coming for YOU now...”, implying that the Deathless would hunt Siris for the blade. [6], The game follows a cyclical narrative structure in which the protagonist and his descendants individually explore a castle in a quest to battle the primary antagonist, the immortal God King. The Deathless rained down destruction on the Earth until all that was left was ruin. Chair was brainstorming Kinect and Wii games, including an idea similar to Infinity Blade,[12][13] and Epic was nearing completion of an iOS version of the Unreal Engine 3 graphics engine and in need of a "killer game" to show it off. She found a vault with pedestals for six Infinity Weapons. Siris placed the Infinity Blade on the pedestal, and then it sank into the ground. While Isa is being reformed, Raidriar decides to go on a quest to kill the Worker by himself. The soundtrack was sold as a digital album, Infinity Blade: Original Soundtrack, through several online music retailers. She attacked Siris, but he bested her. Siris returns home with the God King’s Infinity Blade expecting a hero’s welcome, but instead he finds himself tactfully, but firmly, exiled and wandering away. The remaining humans were enslaved by the Deathless. Bringing his robotic Rebirth-assistant TEL, he returned to the place that was once his prison. They don’t deserve what they’ve been given.” Uriel had adopted an entirely different world view: he believed that humanity no longer deserved power. How, he did not know. He was the supreme ruler of the Deathless. It follows the story of Siris and later his companion Isa in their quest against the immortal Deathless. Over the centuries, and eventually the millennia, The Worker and Ausar would periodically end the world to keep humanity as weak as they required. The player then assumes the role of the dead protagonist's descendant as he starts his journey at the beginning of the castle. Galath and his inner circle became Deathless. Before she could investigate further, a Deathless named Terrovax attacked her. Blade III From the award-winning Epic studio, ChAIR Entertainment, the ground-breaking Infinity Blade games have brought handheld gaming to new heights with gorgeous visuals, adrenaline-fueled sword fighting battles, and advanced character progression and customization in an expansive 3D world. Infinity Blade is an action role-playing game developed by Chair Entertainment and Epic Games and released through the Apple App Store on December 9, 2010. Upon Siris’ arrival the Worker reveals that Siris was the one who trapped him in the Vault. A rival warlord, The God King, became a threat to Ausar. On one fateful day, Uriel came home from work early. The statistics and numbers just weren’t adding up. There, he met the Deathless, Thane, who guarded the Vault. As Jori greeted Uriel, Uriel told his son to take away “their guns and their bombs. [12][15] Instead of normal initial game development, where working prototypes test gameplay ideas, Chair spent the first week of development refining the gameplay concept on paper before beginning to code. Infinity Blade: Redemption publishes worldwide on September 3rd exclusively on iBooks and is now available for pre-order. Each of these three counters can leave the enemy vulnerable to counterattack for a short period,[3] but incorrect counters result in damage to the player character, as reflected in the health bar. While Chair itself spent little on marketing, Apple used the game extensively in advertisements for its devices. Each point can only be allocated once and is a permanent upgrade to the character. Many of the core gameplay ideas were developed in their first few hours. Uriel brought Jori’s body to Galath, and begged him and his scientists to bring back Jori as a Deathless. Siris shouted, “You are a traitor! box-shadow: 0 0 6px 0 #000; Siris finds the worker sitting upon a stone throne. Find out the lore of Infinity Blade Siris/ Ausar in under 5 minutes! The soundtrack was intended by Aker to be "intense" during combat, but to vary between "serene" and "otherworldly" outside battle. So while the world believed that Ausar was gone for good, he had another chance at life. The main reason for that is because the game series has also sprouted a series of books , all of which provide more back story and fill in some of the gaps that you may not understand as you play. The Deathless were a power-hungry, manipulative race. Raidriar came out from behind Siris with the Infinity Blade, having successfully tricked Siris into giving him the blade. Meanwhile, Isa traveled to the Pinnacle Monastery to battle Lelindre, one of the oldest and most powerful Deathless. [12] He described the game's influences as the combat of Karateka and Prince of Persia combined with the "lonely epicness" of Shadow of the Colossus. Siris spared Isa’s life, because she promised to lead Siris to the Vault of Tears. [2][23] The role-playing game elements were praised—Destructoid's Chester called them "satisfying", and IGN's Goldstein said that they added to the game's difficulty. This was known as the Deathless Program. The weapon would be called the Infinity Blade. Shortly thereafter, while exploring the castle, Siris came across a pedestal where he placed the Infinity Blade. It also removed an experience level cap. When in battle, players swipe the screen to attack and parry, and tap the screen to dodge and block enemy attacks. [21], The gameplay was generally praised by reviewers, who typically found the combat engaging, but were split on the repetitive aspects of the game. Aker wanted to have "avant-garde performances" for the recordings. This expansion also added new equipment, enemies, and the second ending where the player character defeats his ancestor. The Infinity Blade storyline begins hundreds of thousands of years before our current time period, although the games and books probably take place at about 25,000+ years in the future. Each arcade stand contains up to three screens, and players can play against each other or in the single-player game. His thirst for power became insatiable. They felt that many other developers accustomed to consoles were wrong to make iOS games that required long-playing experiences to feel meaningful, and so Chair developed the bloodline concept as a natural breakpoint. Written by Gagawa Ichi (who also designed the characters for The Last Comer, Mystical Power Plant, Riverbed Soul Saver, Book of Star Mythology, and Hollow Song of Birds) the plot revolves around the energy of autumn mysteriously draining out of Gensokyo into the Underworld, where the Palace of the Earth Spiritshas been taken over by mysterious intruders. She also gave Isa the Infinity Daggers. Infinity Blade Wiki is a FANDOM Games Community. This game has fans from all over the world, it is available for iOS users and it has a cost of $6.99. Upon seeing his lifeless son, Uriel murdered Adram in a fit of pure rage. Refining the complex touch-based interface was complicated due to the Unreal Engine's incomplete status and the native iOS code library's lack of support for fast touch-based gameplay. It was well-received by gaming critics. The Worker (realizing that Ausar did not remember anything) told Siris that he needed another Deathless to take his place. Although Epic removed Infinity Blade and its sequels from the App Store and Apple forcibly removed Fortnite, the games remained findable in … After a long duel, Siris knocked Raidriar out, took the Infinity Blade, and carried Raidriar to the Vault of Tears. The Worker bests Raidriar, and tells him to join the cause once again. Turns out the people of his village are afraid he’s only going to attract hordes of other Deathless in search of the blade. Siris and Isa went to Saydhi, an information dealer. Siris went to The Pit, a desert arena where a Deathless warlord named Therin resided. Powers of the Verse. He is betrayed by a Deathless, the ruthless Ausar the Vile, who takes the Infinity Blade for himself, and locks The Worker away in his Vault of Tears. After some discussion, Siris and Isa decided to go hunting for the other Infinity Weapons. [2] During combat, the player controls the character's sword by swiping a finger across the screen. Infinity Blade: Awakening was released as an e-book on October 4, 2011, to correspond with the announcement of Infinity Blade II. With this information, Siris and Isa split up on different missions. Siris placed his sword at the top of the tower, and the floor began to descend in an elevator-like fashion. A sequel to the iOS game, Infinity Blade II, was announced on October 4, 2011, during the Apple iPhone 4Skeynote presentation. Ausar thought long and hard for days after he shook hands with Galath. Members of Uriel’s team were being reassigned to a different, top-secret project. Cello and nyckelharpa were the primary instruments used. [1], In the primary portion of Infinity Blade, the player character travels a mostly linear path through a ruined castle and fights one-on-one battles with oversized enemies. The game has no virtual joystick; movement is scripted. Business partners in the undermining of all the deathless for their own gain. Some things like the metal containers and corrupted rocks cannot be destroyed in one shot. Upon defeat, the player restarts the game as the character's descendant with the same items and experience level. Back at the hideout, Isa and Siris discussed their next plan. However, the imposter (referred to as the Soulless God King) teleported away before Siris could interrogate him. This procedure had never been done before, and no living patient would try it. It was developed by Chair Entertainment (a subsidiary of Epic Games), previously best known for Shadow Complex, and is notable for utilizing Unreal Engine 3.. “Everyone knows that.” “They’ll be angry,” Master Hord said. Infinity Blade was the fastest-grossing app in the history of iOS upon its release. So the important thing to know about this story is that it's a literary connector between two Infinity Blade swords-and-sorcery video games, transitioning you from the end of the first game, when a young swordfighter named Siris has fulfilled his lifelong … Infinity blade III is a game developed by Chair entertainment and Epic Games on September 2013. He believed that he was destined for greatness, alone, because of his father’s parting words. Galath took upon the title ‘The Worker of Secrets’ and ruled humanity with the help of fellow Deathless, Ausar The Vile. The player taps locations highlighted onscreen to trigger either a short cutscene as the player character moves to the next location, or a sword battle with an enemy. Saydhi gave them the location (Saranthia, in the mountains to the north), but then attacked Siris. [5] Another bloodline ending is unlocked after purchasing the Infinity Blade item: the sword is placed into a pedestal in the castle's underground dungeons and three doors open. Infinity Blade: Aftermath by RytheTheRecondite reviews With the Worker of Secrets defeated, the realms of Pangea has prospered. Infinity blade III continuous the story of the previous games, you have to … [4][5], On October 28, 2011, Epic Games and Adrenaline Amusements released an arcade version of the game, Infinity Blade FX. [2][3] Brown's review for Eurogamer, however, said that while good they were not as engaging as the combat, and the Edge review dismissed them as minimal. Raidriar easily bested them, but something odd occurs: the last minion had an Infinity Blade. See what's next on Maker.TV http://mker.tv/LoreWoWCrendor has your Infinity Blade right here on Lore! The plan worked, and Ausar became the new owner of the Infinity Blade. Take your favorite fandoms with you and never miss a beat. The Worker reveals that he had begun replicating the Infinity Blade. Inside each room the player can move the camera to search for treasure and potions by swiping his/her finger across the screen. As Raidriar prepared to kill Siris, Isa shot Siris from a distance with her crossbow (under the possibility that Siris was Deathless, himself). He quickly forged a sword that could destabilize the QIP of any Deathless, granting them a true death. The first Infinity Blade game was released in December of 2010. [33], A novella by author Brandon Sanderson was released before both Infinity Blade II and III to serve as a story bridge between the games. Isa went to rescue Jensen, a personal friend of Siris and a master blacksmith. Geremy Mustard, Chair's co-founder and technical director, estimates that the team cut two-thirds of that initial design due to lack of time. The Ausar Chronicles give my explanation on why the first game is the way that it is, via a story. [7] The third update, Infinity Blade: Arena, was released on May 19, 2011. HEYO WHOSE BEEN WANTING A INFINITY BLADE Story ME so this is a male practically Ausar Im a infinity blade fan beat each game at least 3 times #fanfiction #malereader #ruby #rwby. He became unstoppable. Much like some other great game series, the Infinity Blade story is so massive and diverse that you may be a bit confused as you play the game. -webkit-border-radius: 5px; The Vault was protected by a massive tower, with several passageways. Upon his eventual revival, he was greeted with a grief-stricken father who had changed since the tragic events of late. He had the power to rule humanity, and he was going to do just that. [4][5] Tracy Erickson of Pocket Gamer described the swipe-based combat system as "easy to understand, though tough to master", and Nick Chester of Destructoid said that although the combat was not very complicated, it was fun to play. This page is still ongoing, so if you notice any inaccuracies please tell us. [18] Chair showed their playable demo at the Apple conference on September 1, 2010, after weeks of rehearsal, and attracted much attention to the game. border-radius: 5px; Enemy difficulty increases with each bloodline cycle. At the last minute, Siris twisted, turned the Infinity Blade around and stabbed the Worker. He had heard a rumor that the Redeemer was hidden somewhere inside of it. The scientist in charge of this was Uriel. The first, released December 20, 2010, added a new enemy, equipment, and microtransactions. It bridges the events that bridge the gap between Infinity Blade I and Infinity Blade II. Siris returned to his and Isa’s hideout with the Infinity Cleaver and the datapod. Your post must have something to do with Infinity Blade. Non of this is canon, this is merely my thoughts on how the events of the infinity blade games came to be. Siris fought his way through dozens of Titans as he made his was to the top of the highest tower. Both require time to recharge after use. The secrets unraveled will dig backward in time toward the origins … The Redeemer, when put into the Infinity Blade, could now be effectively used on the Worker. With Zak Belica, Ed Lima, Bryan Massey, Mary Morgan. This is why Jori was given the opportunity. Infinity Blade: Redemption delves deeper into the fantastical world of Infinity Blade, a world of mystery and intrigue where magic and technology are indistinguishable and even life and death are not as they seem. Despite working endless hours on the teleportation device, he came to the conclusion that teleportation would never live up to the high expectations of his Immortal God King, Galath. The path through the castle is a series of discrete locations where the player can pan the camera around the stationary player character to view a fully three-dimensional area. Sadly, all of the resistance was permanently eradicated except for Siris, Raidriar, and Isa (once she awoke from death). “I... created this blade. [17], The game's swipe-based swordplay was based on Donald Mustard's desire for unique gameplay based on nuanced sword fighting and parrying. An experience point system levels up the player character and their equipment (weapons, armor, shields, helms, and magic rings). After some investigating, Uriel found out that his co-workers were working on a way to harness somebody’s soul (Quantum Identity Pattern), becoming immortal. He awoke in the nearest Rebirth chamber. [14] They asked Chair to develop a game for the engine in five months, with a playable demo for the Apple Special Event conference in two months. background: url("http://images1.wikia.nocookie.net/infinityblade/images/5/55/Bgred.jpg"); Chapter 1 … Forces under the command of the Worker attacked the resistance, and Isa died for the first time. Do you really think it could kill ME?” Siris responed, “I never believed it would kill you. Archarin was once a Sacrifice, but as he dueled the God King, he was offered the choice to serve the God King, and he accepted. Early on, The Worker understood that he could not control them by any regular means of force; the Deathless would simply regenerate as soon as they are slaughtered. They intended only to add new monsters and features, but added the ability to purchase gold due to customer requests. [9] The update also included new equipment and a single-player version of Arena Mode called "Survival Mode". As the spaceship was preparing to launch, they dueled. [11], Infinity Blade was created by Chair Entertainment, a subsidiary company of Epic Games. Uriel was later arrested for the murder of Adram. This cycle, called a bloodline, continues after the player finally faces the God King and either dies or wins. [18], The music for the game was composed by Josh Aker, who had written the music for previous Chair games. His wife was a cheater; his son dead. Raidriar made it to the Ark, and he challenged the Worker to a duel. Similarly to Wily Beast and Weakest Creature, the playable characters of this game are Reimu Hakurei, Marisa Kirisame, and Youmu Konpaku. Siris had heard that the Worker of Secrets knew how to kill Deathless, and was a vigilante like himself. It doesn't do much to summarize what happens in the 2nd game, which made things a little confusing (in contrast to the first book, which I thought did ok at giving some background as to what happened in the first game). [12][15] It was released on December 9, 2010. Posts advertising for websites, games, apps, or anything else or related directly to Infinity Blade will be removed. The team decided within a few days to work on the Infinity Blade concept, codenamed "Project Sword". [12] The five-month development was completed by a team of twelve people from Chair, with assistance from Epic. Work on The Deathless Kings update began immediately afterward. To his surprise, he saw his wife having an affair with one of his co-workers, Adram. The iOS-only sword combat series is … Equipment pieces have special properties and a predetermined amount of experience points required to master them. Unbeknownst to Raidriar, the Infinity Blade actually had a mechanism containing the Redeemer within. While the Worker was off-guard Raidriar stole a datapod containing vital information about the Worker and teleported it to his stronghold at Larioth. In fact, they began developing teleportation devices. During this time, humans were extraordinarily advanced in their technological pursuits. The game is played on a 46-inch screen rigged with optical sensors to mimic a large iPhone or iPad screen. Siris went after the worker, and after a long duel Isa managed to kill the Soulless Ausar, though quite injured. Siris killed her with the Infinity Blade. Ausar, believing he was invincible with the Infinity Blade, came to the Plains of Koroth to make battle. [4] When players fail in battle en route to the God King, the game resets to the location preceding the previous battle. Turns out the people of his village are afraid he’s only going to attract hordes of other Deathless in search of the blade. TEL brought Siris to the Redeemer. It made US$1.6 million in its first four days, and over US$23 million by the end of 2011. The Worker collapsed, but he laughed. Players may also parry incoming attacks with an intercepting sword move that, for example, parries an attack from the left with a swipe to the left. Ausar’s rule was challenged. On October 28, 2011, Epic Games and Adrenaline Amusements released an arcade version of the game, Infinity Blade FX. Players use two special abilities via icons atop the screen: the Super Attack temporarily stuns the opponent, and magic heals or attacks as indicated by drawing a given symbol. The game was developed by a team of twelve people, who took two months to make a playable demo and three more to finish the game. Community Guidelines 1. Decades had passed, and the God King had taken over the land. Infinity Blade is an action role-playing game for the IoS, developed by Chair Entertainment and Epic Games. Siris returns home with the God King’s Infinity Blade expecting a hero’s welcome, but instead he finds himself tactfully, but firmly, exiled and wandering away. [38] Epic Games later brought back the Infinity Blade in February 2019 as a restricted item that is only available in the limited-time mode "Sword Fight", nerfing it and allowing multiple copies of it to be found from loot chests. Infinity Blade became notable for pushing the graphical fidelity of mobile games, relying on iOS and custom use of the iPhone’s graphics chip to … Upon activation, it would reincarnate a Deathless into a newborn, with no memories of its past. Players can purchase new equipment using in-game money from sacks and treasure chests found throughout the castle, defeated enemies, and sales of unused equipment. "[3] GamePro's Ryan Rigney called the game "downright gorgeous" and said that the graphics were almost at the level of an Xbox 360 game, which was echoed by John Meyer of Wired, who claimed that it had the best graphics of any iPad game. To our blood, our calling... OUR PEOPLE!” They dueled, and Siris bested Archarin. Players can touch icons at the bottom of the screen to dodge attacks by ducking right or left, or to block attacks with a shield, which has a limited number of uses during a single battle. After this, all seemed lost. [31] A spinoff game, Infinity Blade: Dungeons, was in development for iOS by Epic Games subsidiary Impossible Games, but was cancelled in February 2013 when Impossible Games was shut down. In China", "Fortnite' Is Vaulting The Infinity Blade, And Epic Is Sorry About It", "Infinity Blade returns to Fortnite in Sword Fight LTM", https://en.wikipedia.org/w/index.php?title=Infinity_Blade&oldid=1008423034, Multiplayer and single-player video games, Video games developed in the United States, Products and services discontinued in 2018, All Wikipedia articles written in American English, Pages using collapsible list with both background and text-align in titlestyle, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles using Video game reviews template in single platform mode, Official website different in Wikidata and Wikipedia, Creative Commons Attribution-ShareAlike License, This page was last edited on 23 February 2021, at 06:50. Of its past I and Infinity Blade a warrior who could kill ME? ” Siris responed, “ never... 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